Markerless mocap and sports biomechanics

Do gaming technologies have a place in sports training? What started as an experiment is rapidly proving as an invaluable tool. Together with ergophysiologist Antonis Grigoriadis, we are using state-of-the-art technology like markerless mocap, AI, Blender, and Unreal Engine, as valuable evaluation and visualization tools for injury prevention, technical evaluation, and biomechanics improvement on professional athletes.

Client: Singular Realities Services: Sports biomechanics